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BJ & Co's No Solution Walk-through Guide to The  Witness

This is a current work in progress! Thanks for taking the time to stop by and take a peak. We appreciate any feedback you might have! Feel free to drop it in the comments of our reddit post or email it to our email! The Good, the Bad, and the Ugly we want to hear it all as we want the best possible guide for the community!

The Witness is a beautiful single-player puzzle game with dozens of locations to explore and over 500 puzzles. This game does a wonderful job of guiding you through the game from place to place, slowly introducing new ideas as you progress. As wonderfully as that works, it probably won't get you to 100% in the game. Therefore we here at BJ & Co have put together this walk through guide to show you the locations of all of the puzzles in this game so that you too can 100% The Witness!

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The idea with this guide is to show you all the puzzle locations and provide you with the the ideas, logic, tips and tricks behind solving each of the puzzles in The Witness. There are no solutions on this page so you can avoid solutions spoilers however we will link to each of the solutions for those of you that get completely stumped. There will be a video for each section of the world as well as text and picture based description of each puzzle, its locations and a description of the process to solve but not the actual solution. We will go through all of the puzzle panels first, then go through the obelisks and associated environmental puzzles. Currently there is a great environmental guide in the works over at http://eguide.profdave.com/

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You can see how well you are doing by looking at your save file. This will tell you how many puzzles and environmental puzzles you have solved. it will be a format of (XXX, +YYY, +Z) where XXX is the number of actual puzzle panels you have solved, YYY is the number of environmental puzzles you have completed and Z is the number of obelisks you have completed. a 100% completion has your save file at 523, +135, +6.

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Before we dive in, We would like to thank all of our wonderful viewers who joined us for our own adventure through The Witness. If you would like to watch our initial struggles you can check it out on our playlist. We would also like to say thanks to the r/witness community for being so fabulous in supporting us!

Let's get on going with our  no solution guide to The Witness

1. Staring/Entry Area

2. Orchard

3. Lake

4. Symmetry

5. Desert

6. Quarry

8. Castle/Keep

9. Shipwreck

10. Tree-house/Colored Pointy Circles

11. The Bay

12. Marsh

13. River

14. Monastery

15. Peninsula

16. Tropical Forest

17. Town/Hub

18. Mountain

Starting Area Anchor
1. Starting/Entry Area - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 23

Now that the game has taught you about black and white squares as well as dots on the lines its a good time to go back and see if you can solve the puzzle on the door you passed! You have all the knowledge necessary to tackle this! If you are having troubles maybe take a screen shot and start drawing in all the lines that you know must be there. This may help you narrow down which starting point is the one you need to use. After that its a matter of finding a way to connect your segments togethe

2. Orchard - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 5

And now the game tries to really mess with you! The obvious marker for the endpoint is missing! Whatever will you do! Take the time to compare the panel to your reference. There is a slight difference which may be an indication of where the marker used to be!

3. Lake - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

4. Symmetry - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

5. Desert - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

6. Quarry - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

8. Castle/Keep - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

9. Shipwreak - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

10. Treehouse/Colored Pointy Circles - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

11. The Bay - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

12. Marsh - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

13. River - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

14. Monastery - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

16. Tropical Forest - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

17. Town/Hub - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

Puzzle 22

Now there are 3 choices with where to start. See if you can eliminate any of them as a possible start based on where you must have lines. Working clockwise through the dots should help as well.

18. Mountain - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

1. Starting/Entry Area - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

1. Starting/Entry Area - XXX Puzzles

The Starting Area is a nice introduction to a very simple concept. This concept is starting from the circle and finishing at a point that juts out of the puzzle with a rounded end.

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